12/31/2023 0 Comments Max payne 3 first person modSeveral days later, my video card started spinning its fans loudly while I was idling on my PC, temperatures rising by the second. I saw graphical artifacts while playing Crysis, but thought nothing of it at the time. It worked out great, pushing most of the PC games I had to high settings.īut then, tragedy struck. I couldn’t quite afford a new video card, so my 3 year old Radeon HD5770 was put into the PC as a stopgap until I could afford a new video card. Running on an Intel i5-4570, 8GB of RAM and a 1TB HDD with Windows 7, I was in PC gaming heaven at the time. (Update: After I published this, suXin, the mod creator, responded to me on Twitter by clarifying that the GoldSource engine does have support for slow-motion, it’s just not something that can be accessed normally compared to the Source engine:)īack in December 2013, I decided to trade in my hunk of junk six year old HP Pavilion PC for a new custom built PC. Surprisingly, thanks to Half-Payne’s creator suXin, they somehow found a way to make it work, and it works gloriously. The older GoldSource engine that Half-Life uses doesn’t really have such an ability built in but the later Source engine that powers Half-Life 2 does (“host_timescale”). Remedy’s engine for the first two Max Payne games – and presumably the engine that Rockstar used for Max Payne 3 – was built to handle slow motion on the fly. Well, I figure that making something like bullet time work is a complicated process unless the engine is made for it. Go into slow motion and shoot enemies with your trusty Berettas. Max Payne’s primary gameplay feature was the “bullet time” mechanic, one of the earliest action games to use that feature. A shame that nowadays it looks out of sync… I remember when this sequence was pretty cool. We’re about to do some bullet time in Black Mesa. This is why I said “grab your Berettas and painkillers” at the end of the Before article. This Half-Life mod takes the concept and character from another iconic game franchise and transplants him into the original game. I don’t remember how I found this one, but last year I had stumbled upon one of the coolest crossover mods I’d seen. ![]() ![]() I always get a kick out of crossover mods. So after playing and writing about Before, I had stumbled upon an existing mod that had recently updated, and decided to give it a whirl once more. After all, Half-Life is probably the game that got me interested in mods, after Wolfenstein 3D and Doom. ![]() So I wanted to make good and write about a different Half-Life mod. Besides, there’s other people that cover bad stuff so much better than I ever will. I usually try my best to avoid going for easy punches and writing about bad stuff. When I wrote about Half-Life: Before, I had realized that writing about such a mediocre Half-Life mod felt disappointing to me.
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